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Koontz
Interactive

Game Design | Creative Direction | Consultation 

I CONSULT, DESIGN AND PRODUCE INTERACTIVE EXPERIENCES AND GAMES THAT HAVE AN APPLIED PURPOSE.  FROM LEARNING OBJECTIVES, TO INCREASING  ENGAGEMENT, TO BEHAVIOR INTERVENTIONS; MY WORK USES THE POWER OF PLAY TO TEACH, CONNECT AND INSPIRE FOR LASTING AFFECT

Skills

01 SKILLS

MY PROFESSIONAL SKILLSET

Creative Direction

Game Design

Content Production

I AM EXPERIENCED IN CREATING, DEFINING AND MAINTAINING PROJECT SCOPE & OUTCOMES 

STRONG PROTOTYPING SKILLS FOR DESIGN VALIDATION 

CONSULT

I HAVE A PASSION FOR ART AND GAMING WITH BOTH DATA DRIVEN DESIGN AND ENTERTAINING EXPERIENCES

I USE DESIGN THINKING PROCESSES TO PROVIDE INTERACTIVE SOLUTIONS ACROSS MULTIDISCIPLINARY TEAMS

DESIGN

I AM AN EXPERIENCED 3D ENVIRONMENT ARTIST AND LEVEL DESIGNER THAT CAN CREATE ASSETS FOR GAME DEVELOPMENT

2D AND UI ARTIST FOR ASSET CREATION IN GAME DEVELOPMENT

PRODUCE
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03 EXPERIENCE

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2011-2014

VirtualEye Studios, LLC

Founder

Used my experience as an environment artist and level designer to provide supplemental services in the creation of game assets and early developmental prototypes.

2008-2010

Lead Artist

Co-designed environments for kart racing and speeder bike racing mini-games within the already established FreeRealms and Clone Wars Adventures MMORPGs, both mini-games became fan favorites and one of the game's top rated mini-games.

2013-2016

Arizona State University

Art Director

Asked to improve the appeal and user engagement of the Alien Health game, so I redesigned the user flow, visual style and narrative wrap resulting in the game winning multiple grant competitions.

2016-present

Radboud University
McMaster University
University of Twente

Creative Director

Was hired to increase engagement of participants in studies through games, one of them was able to significantly decrease weekly smoking rates over time, with higher doses of gameplay leading to better outcomes.

2007-2008

THQ

Environment Artist

Placed on pre-production strike team to explore and prototype game mechanic concepts in a new IP development.

2020-present

Koontz Interactive

Owner

We create games for emotional and mental well being.  We apply psychological mechanisms for behavioral change into fun and engaging interactive experiences.

Experience
Contact
CONTACT

I am constantly looking to create  those "aha!" moments when you know impact has been felt, and working with others who share that  passion for gaming and growth.

ken@koontzinteractive.com

Amsterdam, The Netherlands

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